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Dungeon keeper 2 intro
Dungeon keeper 2 intro









dungeon keeper 2 intro dungeon keeper 2 intro

You should notice that it says 1.5 at the bottom left of the title screen. After installing the GIM mod, make a seperate shortcut to DKII.EXE file and launch it with that. The only important step prior to installing the GIM mod, is to delete the Data/editor/maps/ folder. The AI is totally broken, and so is the multiplayer. GOG uses the 1.7 update, and it isn't without its own problems. It could also be an unfortunate side effect from GOG's version that I haven't noticed before. The missing sounds could be a side-effect from your SigmaTel C-Major Audio, my old laptop had the same on-board sound and it caused numerous problems with games. Go ahead and download the General Improvement Mod I mentioned. This allows you to revert back to normal if it doesn't help. Also, do not use the 1.8 update as it causes more problems.īefore trying the below suggestion, I would create a backup of your current Dungeon Keeper 2 installation by copying it to another folder. Atmosphere is crucial in a game like this. No I completely understand what you mean. Currently, combat is sadly silent with some random bleeps of noise here and there. Combat was always full of all the heroes shouts and exchange of combat blows. The imps constantly mining, the training room always full of noise and so on. Graook: I feel like i'm sounding silly, but it was the atmosphere from all the sounds that made me love this game. I feel like i'm sounding silly, but it was the atmosphere from all the sounds that made me love this game. I'll try and see if I can do anything else to get to working later. I uninstalled and re installed a fresh version from gog. The sound problem still persisted sadly enough.

dungeon keeper 2 intro

I then updated to Version 1.8 that I found on the following website Even with this new problem, the old problem was still present. This created more problems with stuttering intro, to scratchy sounds. I then turned off hardware acceleration in Dxdiag. Then I ran the game with the original Qmixer and switched out the SFMAN32 file. I loaded a save where I would expect a lot of imp mining to occur and if no change then I started a new game in order to see if it was the save. To explain, I tried using both v5 and Darky's Qmixer separately. It still feels odd when you hear some of the sounds some of the times.īeen using an older laptop to play games like this, wish I had the CD version because I figure that would be solid.

dungeon keeper 2 intro

Updating those files didn't make any difference.











Dungeon keeper 2 intro